long time lurker,
After the GDC Polycount party i think it is time to start up a sketch book.
here a a few wip images from a character Im working on. it is a lizard Centaur creature.
here are is the concept i created
here is the finished high poly sculpt
here is a test render of the normal map and AO applied in marmoset
wire frame
Thanks for swinging by
Cheers,
TheArtViking
Replies
Crits always welcome
Edit: Another thing is that I don't really understand how the top and bottom half are connected anatomically. I don't see how muscles below the sash could connect to the muscles above. Looks like you tried to use the sash to hide it (sneaky :P)
Very nice work the zbrush the sculpt really comes off as actual skin so that's pretty good detailing you got going on, I can picture him running around.