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Photoshop 32 bit to 8 bit correct color

polycounter lvl 18
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oXYnary polycounter lvl 18
I have some exr files I need to compress down into 8 bit, specifically normal maps. In 3dsmax, in the preview window, they display correctly as a bitmap.

However in photoshop when I compress choosing the different options in the HDR Toning, no matter what it does not collapse to the correct RGB space. I saw the tutorial about changing your color space to linear, and that doesn't seem to help.

These exr were from xnormal if that makes any difference.

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