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UV / Texture Differences between software?

polycounter lvl 7
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Geta-Ve polycounter lvl 7
So, this is an issue that I have been running in to lately and would love some feedback from anyone that has encountered similar issues, or knows why this happens.

Basically the problem is that it seems like Maya is handling UV's differently than, say, Marmoset.

Note that the UV's are stacked (for the top and bottom of those objects).

My biggest concern here is, which program is displaying them correctly. I can deal with how Maya is displaying them, however, if Marmoset is the correct way, I will have to edit the UV's.

Thanks gang!

See image;

wip_006.png

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