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Rigging a Item with multiple styles to a bone that isn't the head.

Hello All.

I have signed up to Polycount to ask for your assistance in helping me complete an Item I have been working for the past few days, It's a simple item.

To start off it isn't a hat, It's a Misc. Item for the Engineer Class, It fits into his pouch... should fit into his pouch.

I have made a few hats before, but I used the itemtest compiler instead of the popular "HellJumpers" way. The problem I'm having is rigging the item to the pouch bone, but because my item has different styles, which are separate models, I assume I would also have to connect them to the same bone? I would also like the item to be paintable.

also, would the itemtest compiler be suitable for this job, or would I have to do another method?


I know this may be asking a lot, But I know the basics and that's about it, Thank you in advance!

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