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ESCAPE - Shores of Slumber - NickGW

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NickGW polycounter lvl 7
While I was brainstorming I kept coming back to ideas related to escaping from reality and in particular dreams. I watched the movie Little Nemo: Adventures in Slumberland a lot when I was a kid so thought hey that might be a good starting point. In the end this is what I landed on. Some bright and cheery reference/inspiration!



ESCAPE-ReferenceSheet.jpg

The kid’s bed sits on the edge of the shore, bedposts sinking into the sand as waves gently roll in and out around it. The bed ferried him to this place as it has in the past. Further up the shore sits his toy chest embedded in the sand lid open with its contents spilling out. Near his bed lay the fragments of a much larger bed frame without the mattress. On a distant seaside cliff are a lighthouse and adjoined cottage, smoke rising from the chimney. A single set of footprints trail off towards the lighthouse finding their way up a path to a field of green grass that opens up to a vast countryside. Out at sea the maelstrom brews. Several other beds are caught in its grasp and sucked towards the bright glowing light at the center.

If anyone is interested in teaming up I'd be more than willing to. At the moment I'm mostly looking for another environment artist and someone who can help with the VFX work. PM me if your interested!

This is kinda a lot of work so I'm going to get started on some rough concepts, a blockout, and asset list this week.


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