Inspiring thread and great contribution on both quality and variety of items!
Does it take long for your items to be approved? I know it must depend on votes and so on, but an average?
Cool butt bat, but did you give up on the greaser Batrider? I liked where that was going and it was made even better for me finding out that dingle bat exists.
Cool butt bat, but did you give up on the greaser Batrider? I liked where that was going and it was made even better for me finding out that dingle bat exists.
I definitely plan on revisitng it later but I just immediately fell in love with this concept when I started forming it so I wanted to capitalise on that.
Love the eye-patched Batrider, a side of the character that I hadn't considered, it's great Slark's dagger has something of a ...Disney style to it or something? It's great I don't think I'd be able to make something for Slark, he's a strange one...
I'm waiting on seeing it in-game before deciding how much of it needs to be covered with yellow.
Bonus Sketchfab too because why not?
[SKETCHFAB]ldHpjgE8VzR4bk36Zu8VVsajbqu[/SKETCHFAB]
I've also started a Batrider set to keep me busy
This looks really fantastic.
If I could make a suggestion, the tongue would stand out more if it had more of a pinkish/reddish tint to it, still dark, but more in the red range would help a lot I think. And his nails should be darker than his hands to make them stand out.
Zaphk - Thanks! I just wanted to join you, Oni and Bisho Bola's Batrider party! UltimateHurl - Cheers! I think Spanky straddles the line of being too cartoony, I guess we'll see. lotus Yeah I absolutely agree about the tongue. Basically I'm waiting until the importer is fixed so that I can see what looks good in-game and where all the fire particle effects sit. I might keep the tongue the colour it is but add yellow/orange fire effects on the inside of the mouth and top of the tongue... not sure just yet.
The head item turned out way worse than i expected. The hair looks like a fur around his neck and it's not looking connected to the head at all. The sides are appearing out of nowhere, the base patch is way too small for that much hair. And the "moustache" is killing it for me, overall it detaches the head from the rest of the body, and with that you can see all the wrong with batrider headshape, flat top, giant chin and nose.
Also no big portrait preview, only tini-tiny one.
i don't agree here, though i have to say you have too much contrast in your texture/presentation, changing hair to look like individual pieces as opposed to strands and clumps and such. I#d personally lower the AO/cavity quite a bit here
Overall i think the presentation doesn't work too well, its too sharp, too contrasty nothing that ties everything together as one set
and with that you can see all the wrong with batrider headshape, flat top, giant chin and nose.
i especially disagree with this, thats called style, i actually like that on him a lot
i especially disagree with this, thats called style, i actually like that on him a lot
I see three conflicting styles here, that fail to combine right now. First it's either mad scientist top (with bald top and long hair around)
Or the failed OneTrueGod (the hairline is closer to the forehead)
Second is the fancy villain moustache
That is too short to start where it starts and too thick to be this short.
Third is out-of-nowhere side-braid. There's no hair above the ear for it to be the actual hair, and if it's not hair, then it's some crazysick sideburn
are we speaking about realism on a character that rides a bat?
there is no man in the world that has a beard as thick and long as dwarves have them usually - still i see no problem in giving em thick long beards
though i agree with the mustache, but the hair there looks at least like some stylized hair, the groves between the other strands are just too pronounced.
I'm not much of a concept artist but here's what I sketched out to give myself a clear view of the vibe I wanted for the set. I ended up making the hair more dwarf-life with with rings separating the parts instead of ranger-ish with beads. The beads made his hair look too hippy and feminine.
Once this project is done I'll post all of the progress images because this went through a tonne of iterations during the sculpting phase.
Who's this? I'm not sure I recognize this poster.
the sculpt looks freakin' awesome dude, I absolutely love the head piece and cape. Looking forward to seeing what you have planned for the weapon!
that is some amazing hair! it gives sniper a much more "tougher" look, and i love it! like he is telling everyone "who thinks I am a noob hero now, m*****f******"
I'm thinking it would be cool if he maybe had a custom ult particle effect which shot two bullets instead of one, would any of the awesome particle wizards be willing to have a go at that?
I'm thinking it would be cool if he maybe had a custom ult particle effect which shot two bullets instead of one, would any of the awesome particle wizards be willing to have a go at that?
Replies
*Rama lama lama ke ding a de dinga a dong
Can't wait to see it finished!
The batrider mount looks like an failed experiment
I'd also like too see it finished! Gl!
Hammerhead bats are weird...
Does it take long for your items to be approved? I know it must depend on votes and so on, but an average?
Importer for him is bugged
Want to finish it so bad
Sculpt done!
Fueled by the power of Google Hangouts!
Just need to fix a few niggling rigging issues and I'll be able to submit.
Tomorrow!
Haha! Someone else thought the exact same thing! I guess my sculpt wasn't obvious enough!
And I hope to see Warlock's golem in game, it's awesome ;-;
This looks really fantastic.
If I could make a suggestion, the tongue would stand out more if it had more of a pinkish/reddish tint to it, still dark, but more in the red range would help a lot I think. And his nails should be darker than his hands to make them stand out.
UltimateHurl - Cheers! I think Spanky straddles the line of being too cartoony, I guess we'll see.
lotus Yeah I absolutely agree about the tongue. Basically I'm waiting until the importer is fixed so that I can see what looks good in-game and where all the fire particle effects sit. I might keep the tongue the colour it is but add yellow/orange fire effects on the inside of the mouth and top of the tongue... not sure just yet.
Done!
Also no big portrait preview, only tini-tiny one.
Overall i think the presentation doesn't work too well, its too sharp, too contrasty nothing that ties everything together as one set
i especially disagree with this, thats called style, i actually like that on him a lot
Or the failed OneTrueGod (the hairline is closer to the forehead)
Second is the fancy villain moustache
That is too short to start where it starts and too thick to be this short.
Third is out-of-nowhere side-braid. There's no hair above the ear for it to be the actual hair, and if it's not hair, then it's some crazysick sideburn
there is no man in the world that has a beard as thick and long as dwarves have them usually - still i see no problem in giving em thick long beards
though i agree with the mustache, but the hair there looks at least like some stylized hair, the groves between the other strands are just too pronounced.
Time to revive this thing!
Here's a Sniper set that I'm working on:
I'm not much of a concept artist but here's what I sketched out to give myself a clear view of the vibe I wanted for the set. I ended up making the hair more dwarf-life with with rings separating the parts instead of ranger-ish with beads. The beads made his hair look too hippy and feminine.
Once this project is done I'll post all of the progress images because this went through a tonne of iterations during the sculpting phase.
the sculpt looks freakin' awesome dude, I absolutely love the head piece and cape. Looking forward to seeing what you have planned for the weapon!
I'll be making some kind of double-barrel flintlock revolver for the weapon.
You're totally right MdK his hair is way too high and doesn't actually abide by the laws of nature once his bandanna is removed;
but as Spudnik pointed out on twitter my original hair made the silhouette of the set a bit boring so I decided to go over-the-top with it.
Here's the gun to go with the set!
I'm thinking it would be cool if he maybe had a custom ult particle effect which shot two bullets instead of one, would any of the awesome particle wizards be willing to have a go at that?
keep it up
Sure, I think that shouldn't be too hard.
Finally finished this guy!
Thanks to Automedic for the awesome ultimate effects!
Also kudos to Automedic. Fantastic particle work ^___^