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Environment Artist - Motiga Inc, Bellevue WA

polycounter lvl 18
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stoofoo polycounter lvl 18
www.motiga.com

Hey friends, we are looking for one more environment artist to complement an already rad team of artists. I'll post the brief from the bossmans but be sure to apply through the email on the jobs page even though the job is not posted yet. Posting here won't make sure everyone sees your work. ;)

ENVIRONMENT/PROP ARTIST

As a builder of worlds, you are driven by expressing the visual story of our games through the digital presentation of game worlds and everything that goes into them. You aren't satisfied with "good enough"; you seek to create experiences that gamers will remember forever. You constantly strive to make them better and more alive.

Responsibilities:

Creation of high-quality multiplayer environments from scratch
Able to build levels and props from "gray box" to fully completed and polished quality
Work with game designers and programmers to create and refine gameplay & combat mechanics

Requirements:

A minimum of 3 years experience crafting environments in shipping triple-A PC or console games
Highly proficient in Maya or 3DS Max and ZBrush
UE3 experience on at least 1 shipped PC or console game
Significant contribution to level design on at least 3 triple-A PC or console games
Able to work in fast-moving environment in both prototype and production capacities
Avid gamer, passionate about making games
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