Hey i've been working on this M1 garand and im having a few issues. I used a symmetry modifier for some of it to save on uv space but for the light map im guessing im going to have to unwrap it again to get rid of the seam. Im also having this other problem on the receiver and I can't quite figure out what it is.
current progress
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Best option is to try and hide them in crevices, folds and the like.
UDN has a snippit about fixing the problem by not having them overlapping, but rather shifted over in the UV space. I think I've tried that before and it didn't work for me, but I could be mistaken and if so, that's definitely the easiest route to try. The alternative is to remap it because UDK can cause you trouble with mirroring.