Hi, I'm working on this model for some days now and I think its time to give it a thread.
The high poly is nearly done, I just have to do some small changes.
The model should be a mobile reactor that powers all other structures (its for a rts/fps hybrid game). C&c is much appreciated.
That white rectangle floating in front of it will be some sort of holo display.
I will post some more screens with humans later on to get you a feeling of how big it is.
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Long time no see ...
I'm back now and want to finish this model asap.
Model with ao and normalmap:
And with some base colours (there are not really final atm.):
Forgive me, as I am new to hard surface, but are these parts floating geometry? or are they modeled into the base mesh?
Especially the paint looks a bit rubbish. But I have to move on.