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Maya 2013.5 High Quality Rendering Normal Map problem

polycounter lvl 12
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Arthur Ramazanov polycounter lvl 12
Recently got an Update for Maya 2013...to get a hold of "bonus tools"

So I've been working on this character - then I noticed this issue in my normal map in 2013.5 -

It works in viewport 2.0 - but then it turns black when it is in high quality rendering...

1.JPG

2.JPG

3.JPG

4.JPG

- Wrong face on that last one - (durp) - Anyone know what this is about?

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