only for Hi End Devices, like a GeForce GTX 660 ) with good perfomance and DX11 support.
just click mouse button for switch cameras.
the last camera it's First Person player
The weather deck is too shiny. That's it. That's all I have for you in terms of technical criticism.
Now then, moving on...
Given the heavy armament home-girl has, she appears to be a military vessell, at very least, she's a government boat crewed by a bunch of feds.
Ask anyone who's ever been in a professional Navy and they'll tell you a couple of things about what that's like...they'll all look at your gun-deck and tell you that those powder kegs would never ever ever be rolling around willy-nilly like you have them and LORD SAVE US, get that fucking lantern off the powder keg before you blow the ship to matchsticks and take every man's life with it.
Everything has a place. Everything in its place. Everything as clean and as efficient as possible or in battle, men die...no man wants to die. Never. Out of battle, the sea itself is constantly trying to kill men and take them under. The sea never stops for any reason, it never tires and it never sleeps. It's always eating the ship. It's always tearing at the ship. Everything must be constantly maintained, constantly monitored. Otherwise things happen and men die. In storms, things happen and men die, ESPECIALLY when shit isn't as close to "just right" as one can make it.
During the brutal winter at Valley Forge, any one of Washington's men could have complained to you that the world itself was trying to kill them, to say nothing of the British 'out there'. A sailor would have shrugged and smiled sadly and said, "heyyy, that's my life every day no matter how nice the weather is or isn't."
The spec on your deck looks really nice, it really does...it looks like gently polished wood, as if someone didn't put lacquer down (what an idiotic idea that would be) and instead just polished the deck over and over and over with progressively finer grain sandpaper until that deck looked so beautiful...like a cherished lover's backside peaking out of the sheets in the morning light of spring.
Rough it up if you want real. Rough it up because men are constantly walking on it. Constantly scrubbing it with rough brushes and mops...Sand from battles and salt from the water and the wind are constantly etching at it. A rough deck is a deck that grabs at a man's foot as well while a slippery shiny deck will laugh scornfully at a sailor as he slips and breaks an ankle or a knee, or worse, gets blown out to sea. The sea will quickly take him, belch hungrily and ask for more...
Yep next gen is here thats what is has to look like, loving it. Is the video rendered frame by frame or do you get any kind of like "playable" framerate out of it?
only for Hi End Devices, like a GeForce GTX 660 ) with good perfomance and DX11 support.
just click mouse button for switch cameras.
the last camera it's First Person player
awsome dude ! i never thought unity could reach such greate graphics !!! it's better than assassin's creed !
so how long did this took you ?
what lighting type do you use ?
do you write your own shaders ?
Replies
The weather deck is too shiny. That's it. That's all I have for you in terms of technical criticism.
Now then, moving on...
Given the heavy armament home-girl has, she appears to be a military vessell, at very least, she's a government boat crewed by a bunch of feds.
Ask anyone who's ever been in a professional Navy and they'll tell you a couple of things about what that's like...they'll all look at your gun-deck and tell you that those powder kegs would never ever ever be rolling around willy-nilly like you have them and LORD SAVE US, get that fucking lantern off the powder keg before you blow the ship to matchsticks and take every man's life with it.
Everything has a place. Everything in its place. Everything as clean and as efficient as possible or in battle, men die...no man wants to die. Never. Out of battle, the sea itself is constantly trying to kill men and take them under. The sea never stops for any reason, it never tires and it never sleeps. It's always eating the ship. It's always tearing at the ship. Everything must be constantly maintained, constantly monitored. Otherwise things happen and men die. In storms, things happen and men die, ESPECIALLY when shit isn't as close to "just right" as one can make it.
During the brutal winter at Valley Forge, any one of Washington's men could have complained to you that the world itself was trying to kill them, to say nothing of the British 'out there'. A sailor would have shrugged and smiled sadly and said, "heyyy, that's my life every day no matter how nice the weather is or isn't."
The spec on your deck looks really nice, it really does...it looks like gently polished wood, as if someone didn't put lacquer down (what an idiotic idea that would be) and instead just polished the deck over and over and over with progressively finer grain sandpaper until that deck looked so beautiful...like a cherished lover's backside peaking out of the sheets in the morning light of spring.
Rough it up if you want real. Rough it up because men are constantly walking on it. Constantly scrubbing it with rough brushes and mops...Sand from battles and salt from the water and the wind are constantly etching at it. A rough deck is a deck that grabs at a man's foot as well while a slippery shiny deck will laugh scornfully at a sailor as he slips and breaks an ankle or a knee, or worse, gets blown out to sea. The sea will quickly take him, belch hungrily and ask for more...
punchface its too much words.. for me now... i want to sleep))
Awesome work man, probably some of the best stuff I have seen come out of unity so far. Well done.
What're the long term plans for this or is this all for now?
https://docs.google.com/uc?export=download&confirm=no_antivirus&id=0BymG2gN4J1z-ZXMwS2dUeXZoUWc&pli=1
only for Hi End Devices, like a GeForce GTX 660 ) with good perfomance and DX11 support.
just click mouse button for switch cameras.
the last camera it's First Person player
so how long did this took you ?
what lighting type do you use ?
do you write your own shaders ?