I've been realizing more and more that I need some serious practice in 2D. Not just to increase my value for positions when the time comes to apply but just on a personal level I want to do a better job of communicating visually.
With that said, in addition to some big projects for my portfolio I'm working on doing trying to do a study from photos/life once a day (give or take, I can always make them up if I miss some) To get the hours in. I may do sculpts as well but this is primarily about painting for my right now.
CRITS MASSIVELY APPRECIATED I AM COMMITTED TO GETTING BETTER
Anyways here's the first couple, ranging from 1 hour to around 2
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Started doing some material spheres for something more akin to texture practice.
Started out easy with just basic matte, then lizard/croc skin kinda thing and then shiny/painted metal. Spent the most time on the lizard one, probably an hour or so, the other two much less so.
Another quick one.
Thanks Nemesio, yeah I haven't been in a class for, or been able to attend a figure workshop in a while not to mention take the time to read books on it, at least recently.
I've got a digital copy of Bridgmans, I'll try doing some studies out of there intermixed with some material/basic form stuff.
Trying to do some more "organic" style hard surface modeling. In this case the shoulder of a Starcraft 2 design by Joe Peterson
The proportions are very very off I think, but at this point I'm mostly working on learning the techniques and getting a feel for this type of modeling... I may go back into this later, or I might just forge ahead with new studies and learn as I go with new shapes.
I think I'll move on to something smaller, still organic and complex but easier to finish quickly to build up my skills
That modeling is looking pretty fab too. Keep it up!
Still WIP, mostly in some of the more intense shapes and cut lines in the upper portion