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Edit : finished work ! Mental Ray render
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Hello, this is my first post here !
I started a 3D school last year in October and we are just beginning to learn ZBrush. This is my very first scuplt and I am not even close to master ZBrush, it was just for practice at the beginning and I didn't intend to go that far but now I am willing to finish it
I don't have any concept sketch to show you but I plan to add some jewelry things in her branches and ivy on her body (and a clear separation between bark and skin like I did on the arms)
I welcome any crits !
Replies
Other than that I think that you should try to check some references on anatomy and tree folk/elementals, its a bit hard to see what pieces might be human skin and what are wooden parts. Also I cant help but feel that the feet are a bit brittle compared in size to the rest of the body. The roots at the bottom of a tree trunk are usually the thickest area.
JONNYquid, I did not wanted the knee roots to be roots in fact but you're right these branches look like spikes, maybe they need to be smaller, their base thinner and have more variation
Thank you both for your feeback
I did a paintover trying to apply what you told me and I highlighted the parts that are to be skin, and a close up of the bark I did on the arm and what I intend to do (maybe the bark doesn't pop out enough ?) :
Please tell me if you see any anatomical mistake, then I'll move on to the face and details