I'm fairly new to Maya so this is probably a n00b problem. I need to triangulate my mesh which is composed of many different elements. I selected all of them and tried using Mesh > Triangulate. It worked on some of them and did nothing on the rest. I tried deleting their history (one of the few tricks I know) but that didn't help.
Any ideas?
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That's a Maya process I am completely unfamiliar with so I'll have to look into that. Thanks for the tip though