Home Technical Talk

Normal map won´t work...

Hi! I have baked out my normal map in Xnormal and I have had a lot of trubble with them... They do not work correctly in 3d Studio max with the Xoliul shader. But the same normal map work great in mudbox. What am I doing wrong in 3d Studio max? I have tried to flip the green but it doesn´t help...

normal_zps0afe8b81.jpg

Replies

Sign In or Register to comment.