This is really slowing my workflow. becasue where i click is not realy where max 2012 thinks I click. it becomes tedious when Im trying something precise like select verts. Does anyone elses have this problem? is there a fix?
To sort out the pixelation, you need to increase the maximum texture resolution and interpolation settings for the renderer you chose in preferences /viewport
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Try starting max with -h and select Heidi to see if it works. If that works, then u need to get better drivers.
Add -h after 3dsmax.exe
Launch max
*Nirous(recomended)
*Direct3D
*OpenGL
Try switching to the other two options and see if that helps.
Just out of curiosity, was it on nitrous by default? I've heard a few ppl are experiencing some bugs with it.
however it has pixilated my reference.