These are looking good man. Such a great idea to do a daily sculpt! I might have to try this myself, it's a great way to improve. I would keep switching it up like you are (male, female, animal, creature, different body parts, etc.) it will keep things fresh and challenging. Also wouldn't be a bad idea to try copying from photo reference. Sorry, I don't have enough expertise to really critique these, but keep it up!!
These are great- This inspires me to want to start a thread like this. I tend to sculpt almost every day but I also keep working on the same project day after day till I move on to then next project. Maybe daily warm up sculpts would be a good project for me. I am really curious to see how much you improve if you keep these up. The only critique I have is that I find the date sculpted into these a bit distracting. I know you want to keep track of date but I think it kind of detracts from the sculpts and might be better if you just added the date in the corner of the image instead of on the sculpt itself.
hey mate i really like all these sculpts. Very good sculpting and detail try some other stuff as well mix it up as they say its always good to change it up and do stuff that we dont even like to do. just a thought but other then that i like that idea of a daily sculpt its great.
soo i will do the game res model now...
the parts with the same color, will be one mesh in the finished model..
what do you guys think? should i do some parts different??
hey you guys it was a pain but the game res model is finished!!!!
it has about 13.300 Tris
please tell me what you think about it, if there is anything that you would change, please tell me!!! thank you in advance
thank you i changed the face a bit, to reduce tris here and there, should work just fine
here he is
the low poly, with normal map applied and the base colors, nothing to fancy
i hope i will finish him, within this week
Starts to look great! But you could use more texture detail. Maybe dirty him up a little? Add some more contrast here and there. He looks so clean and crisp right now
i will take a second look on the texture but currently i'm working on the rig for the game res model... not much to show right now.. but there is a sculpt i recently made:
It has been some time since I last visited this post. I am glad to see you are still working on it and you are definitely improving your skills. I have one critique on your soldier sculpt. The bottom buttons (the ones below the top four buttons) feels a bit out of place. The jacket doesn’t seem to have enough fabric to wrap around his body to ever be able to use these set of buttons so you may want to consider removing them but this is really nit picky critique. Keep up the good work!
Replies
I'm quite happy how she turned out.
Do you have any critics for me? what can i do better? particular part?
i would be glad for any help!
[ame="http://www.youtube.com/watch?v=bl_aVn8B5UA&feature=plcp"]10. Dec 2012[/ame]
thanks in advance
[ame="http://www.youtube.com/watch?v=m7aKdnBEOtc"]10. Dec 2012[/ame]
thanks in advance
i will include them in my daily sculpts!
[ame=http://www.youtube.com/watch?v=kZ2-0TNnXoM"]14. Dec 2012 [/ame]
[ame=http://www.youtube.com/watch?v=N5QuY-AdbiA"]15. Dec 2012 [/ame]
[ame="http://www.youtube.com/watch?v=ZF08CeyDs-w"]16 Dec 2012[/ame]
[ame="http://www.youtube.com/watch?v=5icF_CHSx5U"]19 Dec 2012[/ame]
[ame="http://www.youtube.com/watch?v=jQLNGMSGkv4]SpeedSculpt + Turntable[/ame]
Concept by Adam Fisher
Lovely hair! How did you manage to get it like that? Is it important to ignore the constant thought of trying to complexify it by adding strands?
I just used the dam standard brush on a rather high mesh...
So it's always just one stroke in and right next to it, one stroke out
and here is the todays!
yea, i think i wont add the date to the sculpt anymore
thanks for that
[ame="http://www.youtube.com/watch?v=aJ2uRGx--Ms"]Daily Sculpt 25 Dec 2012 - YouTube[/ame]
but today i found some time again to do some sculpting
here we go:
[ame="http://www.youtube.com/watch?v=qCbsPLdi7cw"]Daily Sculpt 09 Jan 2013 - SpeedSculpt - YouTube[/ame]
[ame="http://www.youtube.com/watch?v=UkcFggYqdIU"]Daily Sculpt 16 Jan 2013 - SpeedSculpt - YouTube[/ame]
[ame="http://www.youtube.com/watch?v=tIcnjuTNdKk"]http://www.youtube.com/watch?v=tIcnjuTNdKk[/ame]
i do my best to improve my skills
[ame="http://www.youtube.com/watch?v=cB4cv8_kThE"]http://www.youtube.com/watch?v=cB4cv8_kThE[/ame]
i really would be happy about some critics!
Yea buddy:D ★★★★★
here is an update
the parts with the same color, will be one mesh in the finished model..
what do you guys think? should i do some parts different??
it has about 13.300 Tris
please tell me what you think about it, if there is anything that you would change, please tell me!!! thank you in advance
Keep it up
here he is
the low poly, with normal map applied and the base colors, nothing to fancy
i hope i will finish him, within this week
how do you guys like it?
[ame="http://www.youtube.com/watch?v=qeGdhqjPLkc"]SpeedSculpt[/ame]
i will take care of that!
thanks for explaining
[ame="http://www.youtube.com/watch?v=sIPJObPy9_8&list=PLq20G5Gq5OfYav-bFHI8JIokBi72Xp0QV&index=1"]SpeedSculpt 19 March 2013 - YouTube[/ame]
currently i'm working on a school project.
DDO is just awesome!!
Don't forget eyelashes, even dudes have them.
eyelashes are coming soon xD