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Car modeling questions

polycounter lvl 9
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BI0H0G polycounter lvl 9
So i working on a smart car model and i always wonder how detail should be. I aiming for game engines like unity so my questions are:

whats the poly count for a vehicle with interior some thing like GTA 4 cars?

do i use the low poly and work my way up to high and get the normal?

or do i make separate parts and high poly them and overlay on the low poly to get the normal?

do i work on the interior on another mesh?

I all ready check some tutorials but mostly is just for renders so any help or tips would be appreciated. this is what i got so far

smart3dside.jpg

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