Heya polycounters
I've been trying to make some stuff to put on my portfolio, and I've finally succeeded in getting myself to start something. The final goal is to make a back-alley located somewhere in Japan. I'm busy blocking out the alley in UDK and I've started some work on props.
These two fuse boxes are each made in around 4 hours from a blockout to highpoly, to low, to bake and textured. Thy come in an open and closed variety to not waste poly's on the inside if it isn't visible.
I will post my blockout and some reference pics/links soon.
All comments are welcome.
Replies
so here's a quick blockout in UDK with some basic meshes in place
Not that much to be seen yet, but I'll dress it up as I go along. I'm aiming for a delivery scenario, with lots of boxes stacked at the back-doors of shops etc. I'll also be adding some particles to make the scene come alive somewhat.
looking forward to comments!