So this is more of a question in regards to finding a faster workflow.
So I'm wondering if there is a script or plugin out there that creates geometry in maya like Zsketching in zbrush. (I have seen a plugin for max that kinda does it)
No big deal if there is nothing of this sort. But my random googeling has yet to yield anything useful.
Thanks guys and gals
Happy belated turkey day, ^__^
Replies
Nothing crazy just fishing for ways to speed things up.
I currently just use Diamant tools and build the Geo by hand.
edit: the curves could be used for hair sim actually.