Hey, looks like this contest will end my lurking on Polycount. It's probably time for me to be looking for feedback as well and this contest seems like a perfect way to up my skills.
I started out by trying to come up with a concept since I really need to get myself to do that and ended up changing some details for the sculpt I'm currently working on. I've been trying to find out how to do most of the details inside ZBrush since I've mostly worked with 3ds Max so far.
Since my main goal is to get better at this feedback would be welcome.
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I've been adding more details to my model. I'm planning to make some holes in the dress, but have to figure out what would be the best way to go about that and I'm not yet sure about the folds in the dress. Suggestions are welcome.
I seem to be having some trouble with 3ds max though. 2 days ago I got a random error and since then I can't seem to get 3ds Max to load properly. Not sure if I'll be able to get that fixed and my model finished before the end of the contest.
Reminding you too: Make sure to take 5 minutes and animate it to qualify for the Frankenstein prize (+$250) using the promo code "ZOMBIES".
As for animating the character, I think the auto-rigger doesn't like the dress on my model much (not sure where I'd have to put the knees) and I'm currently too slow when it comes to rigging in 3ds Max to get that done in time. :P