Hey everyone! Here's my final render for Android 16! I really hope you guys like it! This has been a very exciting competition filled with so many talented artists!! we definitely need to host more of these in the future!
Seriously fucking AMAZING work! I have had some of your WIP shots just on my desktop all day because its so fucking cool. The broken parts of his arm and face, the material definition and the look/expression of his face. Perfect!
Here's a work in progress shot of my Fighter's entry, Female Devil Jin!
I just started blocking things out, trying to see how I can display the wings without taking too much space..
Do you guys think I should demonize her more? or keep her pretty? Let me know what you guys think, or if you have any suggestions!
Here's a crazy rough paintover I did today made specifically to help me brainstorm and visualize what she could look like in color The actual mesh will be MUCH better, so dont worry ahhahaha! It's a bit messy, but I wanted to make sure the purpose of this was to nail down all the iconic elements we recognize as "Devil Jin" first.. Also, I'm trying to get as much feedback from everyone as possible so lemme know what you guys think of this direction!
Hey everyone! Lucian is out!!! wOoo!! I'm grateful to have worked with Eoin Colgan who created the original concept art! Here are the renders for our newest champion!
Hey everyone! I actually haven't posted on polycount for a while..I've been busy working on my own game after leaving my job at Riot recently, so here are a few shots I would like to share with you guys! Hope you guys like it! http://sammustudios.com
Here's a shot of the environment block out for you guys to check out OGRE Profile is going to be a simple side-scroller, but will eventually grow into a story-driven platformer/beat-em-up series in the future. Many of you guys might be wondering what O.G.R.E stands for: I basically want it to symbolize, "Inner brute force." Since the story for OGRE Profile is still in development, I also had another idea of making it represent a secret military experiment called, "The O.G.R.E Program" Bio-Mechanical Super Soldiers. Let us know if you guys have any thoughts!
It's always really inspiring to see artists making their own stuff! I love the designs of those characters and vehicles. What platform is the game going to be on? And have you experimented with outline shaders or some type of cell shading? Seems like it could fit that style.
Thanks James!!! yeah I took a big leap recently, decided to get into indie games for a while in my career Ogre Profile will be on mobile first, that's why models are kept so clean right now. I want to release a simple game before jumping into a larger scale game. Oh yeah totally I can experiment with that~
Just wanted to thank everyone for all the support I've been getting, thought I surprise you guys with another Pokemon Sculpt before the end of the year, here's my version of Mewtwo! XD!! Merry Christmas everyone!! have a safe and wonderful holidayy!! https://www.facebook.com/sammustudios
Hey everybody! I havent updated for a while, Ive just been busy with the programming side of things lately but heres a quick painting I did of new Layna without the helmet I think it gives us more opportunity to show facial expressions later on
I recently started my Patreon page! I will be doing tons of Fan-art, Indie games, and Mentorship! Please help support me at: https://www.patreon.com/sammustudios
Though I agree with Lavitz, I would say tone down the brightness on the Orange background, It's a little distracting. You don't want your BG to be overpowering the models you want to show off.
Thanks guyss!!!
As promised, I decided to make fully-posed characters instead of busts now! I managed to finish my RWBY tribute within 2 weeks and I hope you guys like it! Here's Yang Xiao Long for February!
For High-res images + Creation Process + Indie game Updates + Posters + Mentorship - please support me on Patreon! http://patreon.com/sammustudios
Thank you all so much!
Hey everyone! I made a quick hair sculpting tutorial today for you guys to check out! Let me know if you guys want to see more of these in the future!
For High-res images + Creation Process + Indie game Updates + Posters + Mentorship - please support me on http://patreon.com/sammustudios
Thank you all so much!
For Full images + Creation Process + Indie game Updates + Posters + Mentorship - please support me on http://patreon.com/sammustudios
Thank you all so much!
For Full images + Creation Process + Indie game Updates + Posters + Mentorship - please support me on http://patreon.com/sammustudios
Thank you all so much!
Replies
Totally love what you did with damage, colors... it is definitely a nice tribute to dragon ball! Keep it up.
I just started blocking things out, trying to see how I can display the wings without taking too much space..
Do you guys think I should demonize her more? or keep her pretty? Let me know what you guys think, or if you have any suggestions!
looking forward to seeing this develop!
http://sammustudios.com
Like us on Facebook! https://www.facebook.com/sammustudios
Follow us on Twitter! https://twitter.com/cgsammu
Deviant Art http://cg-sammu.deviantart.com/
http://sammustudios.com
Like us on Facebook! https://www.facebook.com/sammustudios
Follow us on Twitter! https://twitter.com/cgsammu
Deviant Art http://cg-sammu.deviantart.com/
https://www.facebook.com/sammustudios
Follow us on Twitter!
Though I agree with Lavitz, I would say tone down the brightness on the Orange background, It's a little distracting. You don't want your BG to be overpowering the models you want to show off.
As promised, I decided to make fully-posed characters instead of busts now! I managed to finish my RWBY tribute within 2 weeks and I hope you guys like it! Here's Yang Xiao Long for February!
For High-res images + Creation Process + Indie game Updates + Posters + Mentorship - please support me on Patreon! http://patreon.com/sammustudios
Thank you all so much!
For High-res images + Creation Process + Indie game Updates + Posters + Mentorship - please support me on http://patreon.com/sammustudios
Thank you all so much!
This is great!
For Full images + Creation Process + Indie game Updates + Posters + Mentorship - please support me on http://patreon.com/sammustudios
Thank you all so much!
For Full images + Creation Process + Indie game Updates + Posters + Mentorship - please support me on http://patreon.com/sammustudios
Thank you all so much!
I think Gundam Wing was my first Gundam show I got really into