I posted this a little while ago a got a lot of feedback to some very gracious polycounters, now that this piece has been updated a little I am creating a new thread and would like more feedback plz.
for the ground:
I have seen a number of times brick layed on the ground in such a fashion as this and I also thought putting some remnance of asphalt being layed over top seemed like it would look right, however I have had some trouble using more then two diffuse textures in my Vertex paint shader, its kinda hit and miss maybe someone can help.
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Are you using any form of reference to what you want this shot to look like or are you just trying to make it up as you go?