Hi everyone !
I know there are a lot of threads about this but i still can't fix it !
My goal is to bake a simple cube with chamfered edges !
First of all , i know that adding some edges to the LP can fix it but i saw a lot of people doing it without adding edges and i want to know how !
My start cube
Here is my problem
When i bake my NM with softenedge i got this
When i bake my NM with Hardenedge i got this
The problem here with the hardenedge is that i got a black line
I followed a lot of tutorials ect like this one :
http://www.chrisalbeluhn.com/Normal_Map_Tutorial.html
If i want to know how to bake hard edges like in this tuto ->
On this image , there is NO ADDED edges but i still can keep a nice normal map and a good smooth angle with the normal.
If anyone have an idea
i'll glad to hear it
btw sorry for my poor english !
Replies
http://www.polycount.com/forum/showthread.php?t=107196&page