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DOTA 2 - Sniper's Pretty Shot

Hello Polycount, I've been making a new gun design for the Sniper character. This is so far what I have.

I have made the low poly LOD1 version and it's high poly to which I will be baking the details on:
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The detailing of the gun really will come out from this quick sketch I made in Photoshop and then made a high poly box with the details on the surface:
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After that, I bent the box and modified it to fit the barrel of the gun, I currently have some issues with the UV unwrap and the baking but I will get that straightened away, this is so far what I have done:
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I am thinking of making some very quick details on the scope and fixing my current complications, any critique is most acceptable!

The second item I am making is the helmet I call the Wildeye

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Another Angle:
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There is still some work to be done, critique is most welcome!

I will shortly post my updates on both objects and third one when I have them ready. (The unwrap for the helmet is tricky).

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