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Maya: IBL Light Emission problem

So the problem is that i do not know how to render the shadow caused by the light emission from the IBL.
The only way i can render it is by using "use Background" shader, but i do not want to do that as my final render. I want to be able to render it solo, with a render pass, for example.

Please any help would be appreciated, i am in a hurry.

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