Hey poly count i have run into a slight problem while using Max, i need to apply a bend modifier so that my object makes a nice U (ish) shaped curve. When i apply the bend modifier it pushes the faces of each side of the object in different directions crossing them over and giving an annoying as hell affect.
Anyone ever had this problem before or know what is going wrong??
Cheers guys
Replies
2) Have you changed the "Bend Axis"?