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Author:
valentin_baguirov
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[Dota2] Lina The fiery princess
Endzeit
polycounter lvl 10
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Endzeit
polycounter lvl 10
Oct 2012
Here my first attempt at concept art
(Took me literally 1 hour to draw)
Set name is not final, however this one is acceptable too.
Might be too tiny too see for you but the necklace is supposed to be a sun.
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Endzeit
polycounter lvl 10
Oct 2012
Update on the concept!
Critique is appreciated!
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Endzeit
polycounter lvl 10
Oct 2012
Another concept.
I think i'll stay with this one.
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Endzeit
polycounter lvl 10
Oct 2012
First shot of the base mesh. Arms still missing.
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Endzeit
polycounter lvl 10
Oct 2012
I finally did some work
Now to the arms. Then i probably start texturing
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Endzeit
polycounter lvl 10
Nov 2012
Pretty new to modelling hair but i am quite satisfied with the result
No texture yet, but a normal map for the hair.
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Endzeit
polycounter lvl 10
Nov 2012
Neck is finished, now i just have to put it into dota 2
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Endzeit
polycounter lvl 10
Nov 2012
Its ingame! Still i have to adjust the mesh to fit better
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Endzeit
polycounter lvl 10
Nov 2012
More progress on this. The bones are making the most trouble.
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foeffa
Nov 2012
Looking good
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Endzeit
polycounter lvl 10
Nov 2012
Bracers!
Now i have 3 items, time to adjust the neck part and get some bones correct.
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Endzeit
polycounter lvl 10
Nov 2012
Hair!
A complete render will follow soon.
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Endzeit
polycounter lvl 10
Nov 2012
Full render!
However it looks different ingame because of the different masks.
Final presentation coming soon.
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Endzeit
polycounter lvl 10
Dec 2012
Finished.
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Endzeit
polycounter lvl 10
Dec 2012
Reworked the hair. Looks so much better ingame.
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Critique is appreciated!
I think i'll stay with this one.
Now to the arms. Then i probably start texturing
No texture yet, but a normal map for the hair.
Now i have 3 items, time to adjust the neck part and get some bones correct.
A complete render will follow soon.
However it looks different ingame because of the different masks.
Final presentation coming soon.