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In need of some help with UV Mapping. [MAYA]

Hello there! I've been lurking theese forums for quite some time now, just searching for insipiration and learning new tips and tricks. Untill now I didn't really feel I had any questions on my own. But well, now I do!

Anyway, lets jump right down to it. So, im still studying Maya and at the moment im trying to learn UV Mapping. I recently ran into a problem, I am trying to UV Map a building. I have a few faces from front/side view, and a few from top/down view, and im trying to sew theese together in the UV Texture Editor to be able to get a nice and clean texture.

But whenever I try to do so, my UV's mess up. I prepared a few images to make it easier to explain.

Theese are my UV's that I managed to put together so far. The texture looks nice!
http://i.imgur.com/gMVN0.jpg
http://i.imgur.com/Rn25P.jpg
http://i.imgur.com/MdMYi.jpg

However, on theese UV's (the ones facing up/down) I don't get a nice result, mainly because I havn't sewed them up with the other UV's just yet.
http://i.imgur.com/ufyED.jpg

This is where my problems come in though, the picture should explain most of it.
http://i.imgur.com/jdUua.jpg

If you have any further questions you need answered before anyone can give me a tip or some kind of answer. I'll gladly answer thoose!

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