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Zbrush Projection Mesh Issues

I have had this problem before and I was able to fix it by going back and smoothing through my subdivision levels, but that seems like kind of a jinky fix.

I retop my mesh in Zbrush, bring it to maya, make sure my mesh is clean, make sure all my verts are welded and normals are facing the correct direction. I reimport to Zbrush, subdivide and project with the options shown in the image. Every time I try this I get problem areas as indicated in the image. This has been a major roadblock in my work flow and is VERY annoying and frustrating.

Does my "Mean" and "PA Blur" need to be adjusted in someway? I adjusted the Dist and I have adjusted the Projection Shell before, and still come out with the same problem.

I don't know if I am doing something wrong in the retop phase or what? I have watched many tutorials and no one seems to be having this problem.

Like I said this has been a very VERY frustrating problem that I feel can probably be fixed easily with something that I am over looking or unaware of. Please Help :(

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