Hi all ..
Ive just joined up here in the lovely world of Polycount and am ready to start art dumping
. Looking forward to some feedback good or bad, Ill take it all on. Anyway here goes ...
This was sculpted in Zbrush and rendered in Photoshop. Not sure about the blood. Really liking CS6.
Replies
Doodling away .. thought I would model and texture the guy top/left.
I'd say lose the blood, or make it more subtle. The Joker is typically a clean character when he's not dark knight seria killer style Joker.
Overall good stuff.
cgartland: thanks for the feedback, I took the blood off and created another version of my Joker character let me know what you think.
All your work looks amazing i cant wait to see what else you come up with. Subscribed to this thread. Thinking I'll start my own sketchbook tonight.
Wilksy .. You found me at last Let me know when your sketchbook is up, looking forward to checking it out.
Here are a some doodles from my paper sketch book, some copied images some of my own stuff. All for fun.
I really am amazed at the painterly detail you go through with your mechs and your traditional sketches!!
Hmm...for the dino character, perhaps get rid of the (wonderfully designed) patterns on his PJs so that the focus is on his face and belly more. Just a suggestion though.
UUUInfinity .. Patterns reduced, nice suggestion.
Aaron .. thanks
Little update to the Dino character .. Crits more than welcome!
I see it's going from Dino Boy to Hallow Boy with a thirst for blood, tiny nose and horns, while there's no more hair strands nor rounded spikes along his back. Not sure if there's any socks/feet as it's currently not visible.
Coming along appealingly and the red colours of the bow tie and the horns keep the attention circling around the face, I think. That, and I keep thinking how he put on those PJs since his belly looks as if he's going to burst due to how tight it looks!
Is it PJs anymore? Or a tuxedo? With action gloves? (:
Do you feel finished with Hallow Boy?
Thought I would finish off some heads I started awhile back.
As for your character in progress, you've got the character spot on from your concept and it's evident that you're having fun with sculpting his facial structure out. Keep going (:
Here is my other guy so far .. still quite a bit to go .. the scar isnt working very well, might drop it. Anyway got gif animations working in photoshop and was able to host it successfully on imageshack. Photobucket kept resizing the gif :poly122:
Playing around with NDO2 .. TV .. almost finished.
The scratches, blood spatter and ominous face brings a sweet touch! I am distracted by wondering what kind of environment the screen is reflecting but then again, I still don't fully understand the capabilities of NDO2 while the plain environment brings all one's attention to the TV. I wished there was some carpet for the floor but this is no environmental piece (:
I hope you get better soon and post even more personal projects! (:
Anyway a character I have almost finished.
enjoy
... . . . . . . . . .
Thanks UUUinfinity.
william21984 ... Im going to start recording myself making all sorts of things. Hopefully youll get some tips. Heres a timelapse recording of the Tiki character. Very rough and incomplete, but you get the general work flow.
enjoy.
[ame="http://www.youtube.com/watch?v=mjTOlnQgw-k"]www.youtube.com/watch?v=mjTOlnQgw-k[/ame]
[SKETCHFAB]8KJyk8tfAtf3ol5lnRStic2FO3Q[/SKETCHFAB]
.. go vote for me, pretty please
https://sketchfab.com/models/4f4802d5c24847fda35408eed5f9a066
Itll be interesting to see where I come in VGremix, I seem to be getting a lot of good feedback .. fingers crossed! The bubbles and text are on a seperate alpha texture map that I forgot to put on the texture page. Its a bit boring as its all white.
enjoy
[ame="http://www.youtube.com/watch?v=yVrmUJRkioI"]www.youtube.com/watch?v=yVrmUJRkioI[/ame]
enjoy
[ame="http://www.youtube.com/watch?v=kajQIYm61fg"]www.youtube.com/watch?v=kajQIYm61fg[/ame]
william21984 I need to take some time off from the VGremix entry. Ill probably give the CGtrader comp a go. You dont live in NY? Thats where the company I did the Hipster girl was from.
Ive just organised a competition for my school. Check it out.
http://www.aie.edu.au/construct3d