Hi there,
I purchased zbrush couple years back and never really got into it. I concentrated on blender instead. From reading the polycount forums, my expanding understanding of 3D and given advice, I've learnt that zbrush has some really awesome features, especially for creating maps and textures. So I've got a tutorial on making tiling textures using zbrush. It's a pretty good tutorial, however one thing not directly related to it has me stumped. This is when I save a zbrush document and then reopen it, the object I was working on cannot be selected. Excuse the holes in my knowledge, but am I just not getting something? A clear explanation in layman terms would be appreciated. I've tried reading through the zbrush wiki and I can't make sense of it. I do most of my modelling in blender, and want to get more into sculpting and high poly work for textures in zbrush.
Thanks
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Replies
i think saving as a doc just flattens everything and gives you a 2d image
Good luck
Think of a zbrush document as a photoshop document: it's just an image (it even exports as .PSD).
If you want to save the model, save the 'tool' (the 3d model) or project (document + tools + other settings) as Ruz suggested. Saving a tool saves every subtool under it.
If you have a lot of separate tools (not subtools), saving the project will save all these (which means projects can get pretty massive in file size if you're not careful).