Hey Polycount! I'm a concept artist and I've recently decided to start learning how to build 3d assets.
This is a quick concept for the first character I'm going to build. I've found a mentor at work who is going to help me out week to week, so he told me to whip one up this weekend. The amount of research is piss-poor, so if you guys want to do sketchovers to help me with the design, it would be really appreciated. It's currently some sort of WW1-fantasy snow trooper guy- I didn't really allow myself time to create a good story around him, and the design suffers as a result.
Anyways, I'll shut up now! 3d updates in the days to come, along with other sketches I may do! Thank you for stopping by
Replies
the Concept is awesome. I love his face.
I'm looking forward to see him in 3D.
Thanks! Also, here's an alligator study.
And here's a herpy-derpy study of someone I hope you will recognize...
Here's an update on that basemesh/anatomy study!
4 years later....
*AHEM* Hi again! I decided to pick 3d\zbrush back up! I'm beginning to work on Indie game stuff in my free time, for the moment 2d only- but I figure I should learn 3d so that I'm more versatileSo I'm starting with characters. I've been really inspired by work from Dylan Ekren, Renaud Galand, etc, as I feel like their sculpting sensibilities are close to my 2d character design senses, and I don't see stuff like that in zbrush much- so I bought zbrush during the Zsummit sale (20% off :0)
I decided instead of "Inktober", I would try "Sculptober", to help me get really into the basic zbrush UI, and teaching myself small bits here and there along the way regarding polygroups, subtools, general workflow, etc- while also learning to sculpt.
So far, I have a Hitchcock sculpt, a study of Kent Melton's Ratcliffe maquette, a study of my own character from last year, and a random character from today. I need to try cuter, softer things and I need to learn how to deal with unpolished bits. I also want to learn to use insert brushes to mass out full bodies by the end of the month!
Thank you for looking!
Yet another old person sketch- starting to see bad things I do over and over that I need to suss out
Modo -> Zbrush -> Substance -> Unity