Hello,
I made a simple pillar in 3DS max with UV's, brought this into Zbrush and did alittle bit of sculpting to make it look like a damaged concrete pillar.
I've tried to polypaint this, using the "Fastshader", then filling the object with "White" and just brushing with a colour spray, and broken up alpha. I get strange Red/Green/Blue streaks when I continue painting. Does anyone know if there is a solution?
Even when I export the texture map and open this in photoshop it still has the strange streaks, so this isn't even a visual bug of sorts.
Screenshot included:
Replies
Brilliant! Thanks a bunch! I just turned down the colour variance and it's fine.
Much appreciated.