Hey everyone, little while since I posted anything on here and even longer since I last attempted a character in my own time, picked up an old wip that I'd let gather dust for near to a year, earlly days yet, just finished retopologizing the head and threw toghether some quick textures, all thrown onto the kobbe shader.
Let me know what you think, all comments are welcome, especially critique, I'll try and post semi-regular updates, as of yet I havent decided if it'll just be a head study or a full character.
[updated] better lighting setup
cheers, matt
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Some of the bony landmarks of the skull could be a little more prominent, imo - the temporal ridge especially.