Hey,
Where I'can create bpr maps in 4r3? I would like to export my zproject subdivided in many different layers in photoshop.
I remember that in the 4.0 version whe're able to split (with the create maps function in the bpr panel) the entire object from the background.
Thanks a lot
John
Replies
http://www.pixologic.com/docs/index.php/Best_Preview_Render
The create maps button is gone as it is no longer needed. Rendering with BPR will automatically create the various maps on its own.
I've found it, It's in the render/bpr passes..automatically divides mask,shadow etc...
but, last question: how can I set the resolution of that passes?when export the "shaded" pass(the pass whith color and shadow)in phootoshop, it's setted on screen resolution(72 dpi)..but I want better res.
thanks