Hi,
I'm making a demo to show my characters inside of UDK and I want to show the wireframe. I found a way to have the
wireframe on top of a simple grey shader but the wireframe is so small that it looks more like dotted lines rather than full thick lines. Needless to say that during a turntable it
flickers way too much.
I have to fade from this wireframe to the full shaded version so it has to be done in UDK.
....Or, is it possible to
export the UDK camera to 3ds max?
Replies
I was actually thinking about that. I think I'll wait to see if somebody else has an easier solution first. If there's no other better way I'll try that.
Thanks.
That's the method I was already using and it does a lot of flickering.
Hey Neox,
I tried your idea and I think it's the best way. I get exactly the wireframe look I'm looking for.
Thanks
I"ll check your solution by curiosity.
Thanks!
Select the Meshes and press F4, type Wireframe in the search line and change the color to FF000000