Home Digital Sketchbooks

Ryan Sannes

some old and new projects.
room_wip2_by_skirtchaser87-d47qovv.jpg
Ornate Study.



desktop_wip_by_skirtchaser87-d3jyfat.jpg

close up on desk.

books_n___coffee__udk_by_skirtchaser87-d579c0h.jpg

Books and Coffee, Rendered in UDK.

morning_time__by_skirtchaser87-d572e6g.jpg

Granville Building. (Old Building on Granville St. Downtown Vancouver)

granville_building_wires_by_skirtchaser87-d59rdlo.jpg

Granville Building wire-frame.

shiver_by_skirtchaser87-d52mwwb.jpg


texpage_by_skirtchaser87-d58twq3.jpg


SHIVER. UDK Project

shiver_4_by_skirtchaser87-d570e7b.jpg

wireframe_shiver_by_skirtchaser87-d58tkcv.jpg

wireframe_shiver_by_skirtchaser87-d58totb.jpg

emptys_by_skirtchaser87-d4l92m7.jpg






EMPTYS


__lets_shoot_the_shit___by_skirtchaser87-d4i3wbm.jpg
d4l92m7
Keystone Olympic K35 Turret camera.


keystonewire_by_skirtchaser87-d58ucok.jpg



street_cred__by_skirtchaser87-d4chodd.jpg

Big Sandwich Art test, I did for fun one day.









d4l92m7

Replies

  • Daven
    Options
    Offline / Send Message
    Daven greentooth
    Wow, this stuff is great! How has noone commented on this yet? Is this stuff optimized for games? I'd love to see some wires.
  • solarSailor
    Options
    Offline / Send Message
    The sci-fi stuff and the building rendered in UDK were modeled to be as light as possible and still look good, and the rest I just wanted to put as much detail that was needed(no bakes).

    The Big Sandwich Art test was still quite light, yet was slightly more heavy then a game model would be, and a lot of pieces got their own unique textures, again, I just wanted a pretty end product:poly136:. It was rendered in Maya btw.
Sign In or Register to comment.