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Exporting Maya to Max with materials

ae.
polycounter lvl 16
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ae. polycounter lvl 16
Hey guys,

im using maya to export files to max and cant seem to figure out a way to streamline the process.

is there a way to export objects with the materials attached without having to separate them one by one? im looking for something like the resource manager in max.

because the objects i need to import into max usually have 10+ materials on them and it can become a huge hassle finding and then adding the materials.

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