Hi ,i want to show some of my better sculpts to the polycount comunity,
I started sculpting 2 Years and 3 months ago and use zbrush to sculpt all my Characters.
The couple and the sexy girl al still WIP ,want to finish them in 3 weeks
Here is an sculpt i did for an cghub challange an Gargoyle girl
http://p3d.in/vqAJC/spin
And the girl on first sdivlevel from the pictures
http://p3d.in/omrek/spin
Comments and critique are welcome.
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I managed to do it with the IMG tag
very nice sculpts though, i like their dynamic feel
And the model http://p3d.in/tHbUf/wireonsmooth+spin
The woman is standing on an wooden shield that's wrapped with leather(the rock) and an big bow for hunting, i wold say the woman and the bag have little less weight as the male has
the tail is an insertmesh i played with, don't like it anymore.
the women just grabs an rope that's wrapped around the shield and bag.and yes its missing the sens of weight right now, only in the last picture u see an good angel to judge the weight, i think with an environment its easyer to get an feel of the weight in thos angled views
An sketch i did today about one and a half hour
an character sketch started some months ago and did an update on him today