Well I've finished university and I want to have a fresh start, create new work, and tutorials to help other people grow. Here is a screenshot and a link to a timelapse of a model I have just completed. There will be much more coming from me very soon so stay tuned and i hope you like it.
Here is the link to the video:
[ame="
http://www.youtube.com/watch?v=qJA_ZcvHZFg"]Part I: Head Sculpt - YouTube[/ame]
Replies
What to expect in part 2 of this tutorial: its alllllllll about how to texture a head using mainly zbrush. Ill go over things like reference gathering, what information to take from a photo and how to use it to your advantage, how to look at your reference and break down the process into some really easy digestible steps, then ill cover how to take it that step further and present it nicely for your portfolio. It has taken me 3hours to do so far, all handpainted and all on one layer, so keep checking back because ill have the video up and running in no time. Also It will be voice narrated and maybe even subtitled.
High Res Version
Eddit:
I was actually looking at some of the reference I have and I find it quite difficult to break up the darker skin color for a difference. The blues here are not really so prominent near the eyes and by the look of it is mostly darker and lighter browns mixed with some yellow and for the male some more blue near the beard ares....Any way really looking forward to your video
Skin has alot of variation, but its a build up of really subtle tones that will make your work pop. People have a habit of adding the colour blue, purple, green, red, yellow to the skin with too much intensity, that it starts to look cartoony. When creating anything realistic, its about subtlety and attention to detail. Ill have the tut up in a few days so hopefully that will help eliminate some of your problems.
-Woog