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Next Gen Trucker Guy

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  • mr_ace
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    mr_ace polycounter lvl 9
    Thanks a lot for the feedback guys

    Delrtium: I did notice this, but i wasn't sure how to go about it, I guess the ideal soloution would be some sort of shader based AO, because if i baked the shadows onto the diffuse, I wouldn't be able to rotate his eyes. Would vertex painting have the same issues?

    By the way, if anyones interested in much higher res versions of these renders, they're on my website!

    thanks again
  • Bigjohn
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    Bigjohn polycounter lvl 11
    You would do that by having another shell on top of the eyeball that just has the shadow and is otherwise transparent.
  • LRoy
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    LRoy polycounter lvl 10
    this is so good it hurts my feelings
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