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P.I Office

polycounter lvl 13
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ScribbleHead polycounter lvl 13
Hi there!

Now where to start, this thread will hopefully result in a fully fleshed-out-gameplay-working-and-all environment in Unity3D.
Although the office was'nt featured in the project demo i felt it really had some potential and i think its a great opportunity for myself to get some more 3d work done and through that learn and grow from the critique :D.

Now i've been pretty much lurking in the corners here, but i'm determined to better myself and not stay in my concept art corner!

So i'll try and keep weekly updates going on my progress, this is obviously a big project for me seeing as i'm still a total newbie when it comes to 3d...bleh!

The concept piece i did for the environment when the school project started has changed somewhat too, from a posh-kind-of-office to being situated in a run down N.Y-ish basement. Which should explain why the textures look like they do.

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