Hello all, I am having a slight issue. I need to combine all of my current mesh to import it into Zbrush. However not all of my mesh has creases. Basically what I am asking is, is there anyway to combine the entire mesh without it removing my creases?
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BARDLER, creases are super useful for Zbrush work, just recommending using more geo is kind of missing the point, and not something you want in Zbrush.
Now if only they could fix the crashing.
I have the same issue on Maya 2014. Anyone has found a solution apart of doing them at the end?
my solution was to use the legacy viewport first. Combine the meshes. Delete History. If returning to the 2.0 viewport still causes crashes I would remove the creases before returning to viewport 2.0..
Written in Maya 2013
Tested in Maya 2013 and 2016
For an alternative i am just parenting the meshes.
Cheers Bartalon i will try that script to see if it works which im sure it does
Thanks both for replying to rather old thread