Hi, im new to maya. so i painted density maps with 3d painting tool in maya for xgen and then i applyed vray fastsss2 shader. Now i can't see my previously painted mask. How to get back to see my painted mask? It's probably because of new applyed vray material on the mesh.
Dear All, I would like to make a fence with xgen, so I want it to place a primitive box in one line (or in a line defined by a function ). Where should I add expression which controls its location u and v coordinates? Or is there any other easy way (without mel or python) to duplucate with random transform? thank you very…
Hello,I'm trying to bake converted xGen Hair to Geometry Eyebrows/ Eyelashes, into a Normal Map and Alpha Mask on Marmoset Toolbag 4 for better hair accuracy. But the problem is that nothing gets baked. I've manipulated the cage several times but the normals appear blank on Marmoset, the result is there below. I've also…
Hi, I have a problem with xgen. I have made some grooming and i continued to work on some clothes for the character in the same maya scene. I deleted some history bcz i had to and next time i started maya guides disappeared from viewport but still visible in outliner. how can i get it back work again? i imported my…
Hello people of polycount, forgive me if this is the wrong way to go about this this is my first time here and I'm finding the visuals today to be very overwhelming. I have a rather odd occurrence happening when I'm working with the xgen feature in maya. I'm hoping someone can offer some insight into what might be causing…
Looking neat! Curious about the hair cards: Are they placed by xgen too?(as a max user, I'm envious that it doesn't have a built in hair and groom solution)
Hey all, new user here, I am working on a personal project in which I am attempting to recreate a Duck with her Ducklings as realistic as I can make them. I am using Xgen with Maya. I've managed to get some basic feather clumps blocked in but since this is my first time tackling Xgen and any kind of hair/fur sim, I've hit…
Hello there I'm trying to make a horse model for game engine use, and I really want there to be a texture of the body fur. Given how short and sleek horse coats are, my lecturer suggested using Xgen to create fur and bake it into a normal or displacement map. I don't have much experience with xgen, so I've hit a block now…