I've been wondering this for a while: Does Photoshop have an equivalent to zb3's lazybrush, or something for drawing clean/smooth lines outside of working in vector?
http://tv.adobe.com/watch/learn-photoshop-cc/3d-painting-the-next-level/ http://tv.adobe.com/watch/learn-photoshop-cc/an-overview-of-the-3d-panel/ Just wondering which concept artists, if anyone, are using this as part of their current workflow. Thanks. 3D paintovers aren't new but is 3D in Photoshop good with this…
Hey guys. It would be a great help to me if someone here knows a way to change the colour of the paintbrush cursor in photoshop. I'm doing a lot of normal map work using nvidia's photoshop plugin, which means a lot of greyscale painting. And since most of the normal map is a flat 128 RGB grey the cursor becomes invisible…
Designer is probably the way to go. But I did find this artstation post that may help: https://www.artstation.com/blogs/saschahenrichs/9vGl/ndo-photoshop-script-v0666-from-quixel-to-create-normal-maps-in-photoshop
or create a photoshop action and do it just once in Photoshop. After that just batch script stuff inside Photoshop (file > automate > batch processing or something like that once you have your script recorded).
Ah i see. I never said it is a substitute for Photoshop. Just that it is a graphics software, like photoshop. Of course there are differences. Like there are differences between Max, ZBrush, Substances and Photoshop too. But you can also use AI to manipulate images, not just to create it. And you can use Photoshop to…
I am getting aliasing between 2 circular shells, here is the model (in SP): This is the UVs in SP: The exported textures look like this: Note the green has transferred over to the pink and vice versa, creating the aliasing effect you see in the first image. You can manually fix this in Photoshop: To get a result that looks…