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nDo2 and hard-surface height maps

How do i actually use these maps in Photoshop/Unity? Is there are way to blend them inside photoshop to fake the effect of height?

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  • Eric Chadwick
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    If you want height, you need either a displacement shader, or a parallax mapping shader. Can't recall offhand if Unity includes these by default (doubt it) but there are shader editors in the Unity Store that should allow you to make them.
  • bac9-flcl
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    bac9-flcl polycounter lvl 10
    Unity actually includes the parallax shaders by default (and I think Pro version comes with DX11 tesselation/displacement shaders), so it shouldn't even require additional downloads from the Asset Store.
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