ey guys, I haven't decided what I will be doing with Zero yet..but i definitely want him to be half classic as well
perhaps include a darker side like Iori from King of Fighter, psycho version with battle scars. Some of the inspirations will going to be from Ironman and the SCII Marine suit (quality-wise) with all the fun pipes and inner machinery
Cant wait to get this started! WOooooo!! lolol
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The area that seems the most similar to the original are the face and the buster. Maybe try doing something to make the buster different, maybe try adding normal weapon elements to it. or even maybe get some design ideas from District 9 like this...
Maybe make the hair more like liquid metal spines or something and maybe add some more robotics to his face.
Could add some rocket rollerblades or something with spinning lazer saws on them.
Overall yours look good it just looks too much like the original. Can't wait to see how you flesh it out more though!
Definitely a fan of yours.
I'm glad you're not doing the crazier bulky Armored core/Starcraft route cuz I'm already doing something like that.
So are his arms just going to be floating in air like that?
Just did some re-scaling on the proportions:
I shrunk the head down and made the buster a bit smaller too..it was soooo exaggerated haha
Which one do you guys prefer?
Just did some gray blocking and getting the proportions down before going nuts with the details
Im gunna hav to add crazy wires/bolts and such in the very end too
As for the panel lines, I will probably paint them in the texturing process and convert them into my normal map
You guys will notice my shapes are pretty bulky, cuz i wanted to make sure they read well from a distance..so its not like a sausage arm with busy noise all over it...Anyways, theres gunna be plenty more updates soon this weekend!
Good job with the modeling, I'm looking forward to the finished piece!
It seems like some of the details aren't quite as chunky as the concept, which is something I liked. The shoulder pads and knee spikes especially feel kind of weak.
Great job!
@Siliqk, Thanks!!! yeahhh the thigh scale was on my mind a bit too..do you think its cuz its too short?
@JMYoung, oh yeah i totally hear ya! thanks for point that out btw! I will bring back that loose piece on the shoulderpad back down to make things tighter and more intact if thats what you mean as for the knee spike, ill make the silhouette more simplified so it looks more durable too
@wester, im surprised there wasnt a single wolverine this time lol.. thankssss man!
@jramauri, Thankss!! ahaha
The mask covering the face is just place holder right now..cuz i dont know if the anime face would work, but I'll give it a try later haha
I'll work on the hand tomorrow too, and add some hydraulics here and there too as well as for the elbow and feet..not really digging those at the moment.
I added the face, not sure about the eyes right now..still gotta tweak it some more =/
yeahhh....I'll need to add a proper mechanism for the joints..I'll add a elbow pad thing in there too so its more clear, and it looks too thin and weak as well.. Oh ya totally! this model was inspired with gundam designs I wanna add decal numbers and stuff in the end too..
Clan and fast work man!
Keep it up!
played around with the colors too
Great silhouette, shapes, detail and what's more important great balance of detail.
I like red one too. Can't wait too see you do some proper texture job on this bad boy.
Great job once again man, keep rocking!
cheers.
anyway back to zero
Wow this is looking seriously kickass, I love all the detail especially on the legs.
That being said i feel that the elbow really needs to be reworked it feels very awkward.
It feels like the upper arm is much too long and the forearm is much too short.
In addition I would really like a mechanical joint instead of the weird rubber tube thing you have now
other than that it's looking really awesome and I can't wait to see the lowpoly
@Heavyj, Thankssss! yeahhh the white looks good, the bolts pop out more it seems LOL!! but then it doesnt read Zero to most ppl unfortunately i guess..
@d1ver, ewwwww HAHA!! thankss for sharing that -____- LOL!! but yeaa i wanted to keep areas less detailed like the back of the leg so its not all noise in the end.
@mifflefish, Thankss dude!! yahh i totally see that after posting this update..i think the armsock+buster forearm is throwing ppl off (seems like double elbows) the part that has wires is where the joint is. I will push the buster up and align it better later today so its straight from elbow to wrist. But yaaaaa, Thanks for pointing these things out man! really appreciate it!! I'm a huge fan of this character, i want to be able to push this as far as i can into the next-gen look ahaha
My KABAL
http://www.polycount.com/forum/showthread.php?t=82875&page=2
(The angle on the upper legs will be rotated in more too..kept them a bit further apart cuz the boots were so huge LOL)
@AKAperly, Thanks dude!! yeahhhhh! i cant wait to bake it all down
@akacg, Thanks!! yah..I'll need to get the low poly done early cuz i wanna light/render polish it as much as possible
@Gannon, HAhaha just dont post anymore of those photos like d1ver LOL!! XD
I love the details, although I gotta say it's a bit much in some places. Like the elbows for instance, they're really hard to read. And I'm not sure why detail that area? Unless you want people to look there for some reason. If those parts were simplified, and then areas surrounding the big V shape on the helmet had more details, it would make more sense. The eye would be drawn there on the spot, and that's where the action is at.
Just my 2cents.
Good stuff man.
Super Kickass.
@wester, Thankss man! Im glad your megaman isnt over hulked out
@gwad, Thankssss dude!! =]
@Zelenkov, yeahh red's the way to go for sure, But I will still post some texture variations towards the end for you guys to vote again too
@JacqueChoi, Thankss!!!
I tend to agree about some of the 'industrial' detail. Mainly the dark cables running on the outsides of the shins which feel like they sorta disrupt the otherwise pretty sleek red exterior of the lower legs/feet.
I'm not entirely sure if I'm a huge fan of the small joints, specifically the knee+hips connections but that's just a stylistic thing
I was thinking about choosing Zero before seeing you snagged it, but I'm glad I didn't now haha. It's looking badass!
looking awesome dude. so glad to see you on the Brawl! Really liking your direction, if i had to say anything its that it's lacking a few rest areas to break up the industrial noise on the paneling, but man alive did you ever do a good job.