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Normalmap from photos

Hi guys,

i´m working right now on a shoe model and i photographed textures to use them as normalmaps.
I used this method http://www.zarria.net/nrmphoto/nrmphoto.html

My problem is that the normal maps generate some wired dirt as i increase the strange (see photo below).



Can someone give my some advice for the photoshooting part or/and in photoshop?

Here you have the current normal map as wetransfer link (262 mb) in 8k.
https://we.tl/MyDolbdxWc

Thanks for your help community ;)

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