So I've been tinkering with my ZBrush UI, never really bothered to customize it but I finally did and it's awesome, I love how flexible everything is. Anyone else uses a custom UI? I'd love to see how workflow changed the UI for you guys.
It might be very slightly different in R2. Basically go to Preferences: Config: Enable Customize.
From there, hold ctrl+alt and you can drag anything around (buttons, sliders, etc). Drag things from the palettes onto the UI to place them, and if you want to remove them, drag them onto the document instead. Once you're done, toggle off enable customize and then save it (preferences: config: save ui). Save it in your ZStartup\UserInterfaceLayouts folder. To switch UIs, there are arrows in the top-right of the screen
Hmm. Thanks for the info Cryid. I set up a basic custom UI a week or so ago with the brushes I use most on the bottom but I'm having a problem. When I re-open ZBrush the brushes that I had to load through Lightbox aren't on my UI. I have to re-load them and place them back onto my UI which is annoying. How can I have it so those brushes are always there when I open it?
Hmm. Thanks for the info Cryid. I set up a basic custom UI a week or so ago with the brushes I use most on the bottom but I'm having a problem. When I re-open ZBrush the brushes that I had to load through Lightbox aren't on my UI. I have to re-load them and place them back onto my UI which is annoying. How can I have it so those brushes are always there when I open it?
Yeah, same thing happened to me, it's annoying as hell. You have to copy the brush files you want available at startup from the ZBrush 4R2\ZBrushes folder to the ZBrush 4R2\ZData\BrushPresets folder.
Sure, I'll be glad to help, I'll upload it when I get home. But as it's been said, it uses some non default brushes and materials and it'll look broken if they're not in the right folders, but from that image you can tell where stuff is supposed to be or just fill in the gaps with other stuff.
so include the brushes in the upload. make a zip file that contains the proper directories and those files, unzipping them properly will put them in the correct places.
Hmm, that's smart. It does use 3rd party brushes like the Selwy Cloth Brushes, Orb's crack brush and the Mahcut Hard Surface brushes, as well as materials that I found around the web and don't even know if they're free anymore. Would that be a problem?
As cryrid suggested, just extract this zip file into the ZBrush instalation folder and merge/overwrite as wanted. It includes materials and brushes, the UI file (felipefrango.cfg) and hotkeys (which will probably overwrite the hotkeys there, so beware).
The only changes to the default hotkey system that I can remember is numbers 1 through 8 select brushes I use the most (which are then not present in the bottom shelf) and 9/0 select preview/flat render, I find it useful to quickly check on the silhouette of the model ad then switch back.
I have a quick question is it possible to edit a cfg. file saved out of Zbrush? I've tried openning the file in a couple of editors but they all seem to have encoding issues .
I'm trying to get the Subtool menu in a custom menu and I think the only way to get it to work is to mess with the config file. The problem is when you drag the subtool menus over you get "unsed 01 - unused 07" and one tool that references a mesh for a total of 8. It works fine until you restart Zbrush...
Hmm, yeah, you can only add things that are readily available, if you try to add something that only shows up after you enter a specific mode, it won't work for future sessions. I've tried adding the subdivision slider to the UI so I could see in what subdivision level I was working, and it works, but since it's only available when you enter Edit mode for a polymesh 3D, it disappears when you restart ZBrush.
Now, I didn't quite understand what you need, but maybe building a custom palette could work?
Didn't tweak a hell of a lot, since the base was good. Some UI changes (especially in the side panels), some additional brushes, palette swaps, etc. Excellent base to work from Cyrid, thanks for sharing!
Can anyone who has there Icolors buttons set to blue give a d/l to their UI colors? i always want the blue but i always mess it all up when i play with it
@ joshua i really like you're ui do you have a link to d/l it?
Didn't tweak a hell of a lot, since the base was good. Some UI changes (especially in the side panels), some additional brushes, palette swaps, etc. Excellent base to work from Cyrid, thanks for sharing!
Ah! @DPaynter, I can upload that one as well if you like, but it's for R3.5 I believe. Loading it up in 4/4R2 results in some stuff not displaying correctly.
@joshua no problem im actually working with your 4.2 upload and i like it a lot the only thing im not used to is the brushes being on the left but it's ok i really like it thanks! i have one question though, where is the polycount? lol i dont even know where to find it to have it shown
Great thread, been working on getting my custom UI just the way I like it.
However - Is it a known issue to try to add certain buttons and then have them not save to your UI? Ex; I try to place an "Activate Symmetry" button in a custom window or anywhere in the main UI and save the config normally. Then when restarting zbrush those buttons are always gone.
It's the same for morph target buttons for me.
in true pixologic fashion. . . check the last entry in the FAQ dude :
As cryrid suggested, just extract this zip file into the ZBrush instalation folder and merge/overwrite as wanted. It includes materials and brushes, the UI file (felipefrango.cfg) and hotkeys (which will probably overwrite the hotkeys there, so beware).
The only changes to the default hotkey system that I can remember is numbers 1 through 8 select brushes I use the most (which are then not present in the bottom shelf) and 9/0 select preview/flat render, I find it useful to quickly check on the silhouette of the model ad then switch back.
It doesnt look like the one you originally posted when I boot up, no grid, buttons a little different, why is that?
yeah i found it and i cant get it to actually move into place, im holding control+alt but it's not doing what i want, and when i go to make sure to click the customize ui button its greyed out and cant be clicked
@Andreas, can ya post a picture? The grid shouldn't be there, actually, my mistake. I don't even know how to actually save grid settings but I'm assuming it's part of the startup document, and mine doesn't have it enabled.
Replies
It might be very slightly different in R2. Basically go to Preferences: Config: Enable Customize.
From there, hold ctrl+alt and you can drag anything around (buttons, sliders, etc). Drag things from the palettes onto the UI to place them, and if you want to remove them, drag them onto the document instead. Once you're done, toggle off enable customize and then save it (preferences: config: save ui). Save it in your ZStartup\UserInterfaceLayouts folder. To switch UIs, there are arrows in the top-right of the screen
Wow, this one is particularly awesome! How do you make those small swatches? And the rainbow strip, what is that? :O
I don't have them set to do anything, they're just for show (though the I can use the color picker to grab the colors from the swatches).
Yeah, same thing happened to me, it's annoying as hell. You have to copy the brush files you want available at startup from the ZBrush 4R2\ZBrushes folder to the ZBrush 4R2\ZData\BrushPresets folder.
http://www.moddb.com/downloads/zbrush-4-custom-ui/#2392346
if you have nowhere to host the files please let me know and i'll be more than happy to provide.
http://cryrid.com/3d/temp/zbrush/resources/Cryrid_UI_Z4R2.rar
As cryrid suggested, just extract this zip file into the ZBrush instalation folder and merge/overwrite as wanted. It includes materials and brushes, the UI file (felipefrango.cfg) and hotkeys (which will probably overwrite the hotkeys there, so beware).
The only changes to the default hotkey system that I can remember is numbers 1 through 8 select brushes I use the most (which are then not present in the bottom shelf) and 9/0 select preview/flat render, I find it useful to quickly check on the silhouette of the model ad then switch back.
give me some great ideas next time i get back into zbrush
I have a quick question is it possible to edit a cfg. file saved out of Zbrush? I've tried openning the file in a couple of editors but they all seem to have encoding issues .
Now, I didn't quite understand what you need, but maybe building a custom palette could work?
http://www.pixologic.com/docs/index.php/Changing_the_Interface_Layout#Building_User_Menus
Here's what I'm using currently, I tend to make tweaks here and there as I need them. Nothing custom so it should work as is.
Download Link
If anyone feels like downloading it:
www.ivassago.com/temp/ZStartup.7z
@ joshua i really like you're ui do you have a link to d/l it?
Thanks! :thumbup:
thanks i downloaded it but i was hoping for this one ^^ lol who knows though the one i downloaded might work greatly for me
in true pixologic fashion. . . check the last entry in the FAQ dude :
http://www.zbrushcentral.com/showthread.php?160733-ZBrush-4R2-Troubleshooting-FAQ
I didn't add that in yet, but it's located under Preferences > Misc if you want to add it yourself.
It doesnt look like the one you originally posted when I boot up, no grid, buttons a little different, why is that?